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-->The Apple account management interface in Visual Studio provides a way to view information for development teams associated with an Apple ID. It allows you to do the following:
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- Add Apple developer accounts
- View signing certificates and provisioning profiles
- Create new signing certificates
- Download existing provisioning profiles
Important
Xamarin's tools for Apple account management only display informationabout paid Apple developer accounts. To learn how to test an app on adevice without a paid Apple developer account, please see theFree provisioning for Xamarin.iOS apps guide.
Requirements
Apple account management is available on Visual Studio for Mac, Visual Studio 2019, and Visual Studio 2017 (Version 15.7 and higher). You must also have a paid Apple Developer account to use this feature. More information on Apple developer accounts is available in the Device Provisioning guide.
Note
Before you begin, be sure to first accept any user license agreements in the Apple Developer portal.
Add an Apple developer account
Go to Visual Studio > Preferences > Apple Developer Account and click the + button to open the sign in dialog:
Enter your Apple ID and password then click Sign In. This will save your credentials in the secure Keychain on this machine.
Select Always Allow on the alert dialog to allow Visual Studio to use your credentials:
Once your account has been added successfully, you will see your Apple ID and any teams that your Apple ID is part of:
Note
If you are using Visual Studio 2017 or Visual Studio 2019 (version 16.4 and older), you will need to be Paired to a Mac build host before proceeding.
Go to Tools > Options > Xamarin > Apple Accounts and click on Add:
Enter your Apple ID and password then click Login.
Once your account has been added successfully, you'll see your Apple ID and any teams that your Apple ID is part of:
View signing certificates and provisioning profiles
Select a team and click on View Details… to open a dialog that displays a list of signing identities and provisioning profiles that are installed on your machine.

The team details dialog displays a list of Signing Identities, organized by type. The Status column advises you if the certificate is:
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Valid – The signing identity (both the certificate and the private key) is installed on your machine and it has not expired.
Not in Keychain – There is a valid signing identity on Apple's server. To install this on your machine, it must be exported from another machine. You cannot download the signing identity from the Apple Developer Portal as it will not contain the private key.
Private key is missing – A Certificate with no private key is installed in the keychain.
Expired – The Certificate is expired. You should remove this from your keychain.
Create a signing certificate
To create a new signing identity, click Create Certificate to open the drop-down menu and select the certificate type that you want to create. If you have the correct permissions a new signing identity will appear after a few seconds.
If an option in the drop-down is greyed out and unselected, it means that you do not have the correct team permissions to create this type of certificate.
Download provisioning profiles
The team details dialog also displays a list of all provisioning profiles connected to your developer account. You can download all provisioning profiles to your local machine by clicking Download all Profiles.
Troubleshoot
It may take several hours for a new Apple developer account to be approved. You will not be able to enable automatic provisioning until the account has been approved.
If adding an Apple developer accounts fails with the message
Authentication Error: Xcode 7.3 or later is required to continue developing with your Apple ID.
, make sure that the Apple ID you are using has an active paid membership to the Apple Developer Program. To use a paid Apple developer account, please see the Free provisioning for Xamarin.iOS apps guide.If attempting to create a new signing certificate fails with the error
You have reached the limit for certificates of this type
, then the maximum number of certificates allowed have been generated. To fix this, browse to the Apple Developer Center and revoke one of the Production Certificates.If you are experiencing issues logging in your account on Visual Studio for Mac, a possible fix is to open the Keychain application and under Category select Passwords. Search for
deliver.
and delete all entries that are found.If your signing certificate is revoked, it can be removed from the following path on Windows:
C:Users<user>AppDataLocalXamariniOSProvisioningCertificates
.
Known Issues
- Distribution provisioning profiles by default will target App Store. In House or Ad Hoc profiles should be created manually.
Important: You currently need an iPhone or iPad with Face ID support to use VTube Studio. An Android version is also available, but the tracking quality is limited (for example no eye-tracking or winking).
Use your iPhone to become a Live2D Virtual YouTuber and create videos/livestreams directly on your iPhone or from your PC or Mac using software like OBS.
Changelog: https://denchisoft.github.io/docs/changelog
- More information here: https://denchisoft.github.io/
- Twitter: https://twitter.com/VTubeStudio
- Discord: https://discord.gg/j6JUarA
Updated | 12 days ago |
Status | Released |
Category | Tool |
Rating | |
Author | Denchi |
Tags | 2D, animation, face-tracking, live2d, virtual-youtuber, vtuber, vtube-studio |

Install instructions

Usage instructions: https://denchisoft.github.io/
Download
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Hello there! Is it possible on iOS for upcoming versions to include additional face shape inputs, such as 'mouthFunnel' and so on? I'd really love to know!
Having some sort of an 'expert mode' with all raw unfiltered ARKit parameters exposed is something a few people have asked for. I don't see a big benefit in adding them, mainly because by themselves, they aren't really useful or accurate enough to be used in a Live2D model. 'MouthFunnel' for example gets triggered sometimes by accident when making certain faces/mouth shapes. But it's something I'll certainly consider.
Thank you kindly for the answer! Yes, I absolutely do understand your concerns - I've been playing around with CheekPuff as example for a while and noticed that it apparently triggered for no obvious reason or at certain angles. But just to have the option to play around with more face shapes would be a dream since it might allow for more creative outputs when wiring certain parameters together. I'm very looking forward to it!
It doesn't really work on any android at all!! Just letting Yall know!!!
It works on supported devices. You'll need an Android device that has support for ARCore.
Please join the Discord server linked on the project page if you need help.
hey Denchi. i wanna ask something. when i add my model on the first time. everything works fine. but when i close the program and open it again, my model doesn't show up when i click that. it's happening on all Vtube version. any solutions?
Please join the Discord server linked on the project page if you still need help with that.
Will there be Linux and Linux phone support in the future?
Oi denchi does it work with PC webcam/Camera yet ?? I just tried it with my webcam and it doesn't seem to work I even downloaded a Head tracker on steam called 'View Tracker'. It seem to register that Vtube is a program to track. I was wondering how long (or even if you are) is it going to take for you to program to support webcam or is it possible now??
this is what i wanted cs am too shy to put my face on stream
if this support PC Webcam, this gonna be Game Changer
Agree %200, It would really be incredibly helpful for Rig/development process. Up^ up^
Hi, first of all thank you for this wonderful creation of yours! I am very excited to try and use it but I have a question. In the official documentation, it says if my device is showing a blue square, I should try and downgrade my ARCore. But whenever I try that, I get told the app needs the latest version of ARCore. Is there any solution to this aside from waiting? Thank you!
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Is this google dependent? I really want to try this on my Huawei phone, but I can't install it.
Is Linux support planned for a future release?
(I don't even mean soon but is it on the table?)
Well, it kinda sucks that you HAVE to have a phone for this...
But the program is nice. I just wish I could use a webcam.
I'm looking into it, but webcam support isn't planned for the moment.
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Question! will I still able to use vtube studio with an iphone but without a mac for streaming?
You can use the app with just your iPhone or in combination with a PC/Mac.
To put the model on the iPhone, you do need a PC/Mac though.

Does that mean i can import model to my iphone from pc?
Exactly. See chapter 'Loading your own Models' in the documentation:
Is record via webcam gonna be available in the future?
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Only the ones that have FaceID and the iPhone SE 2020.
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iPhone SE 2020 does not have FaceID, right? Does it still work as well as for models WITH FaceID? :3
Oooo it looks cool i think ill download it i just need a tutorial^^